Advertisement
Natives
❖ Forest
Image | Name | Area | Drops | Weakness | Breakable | Weakpoint | Information | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|||||||||||||||||||
![]() | ナヴ・ラッピー Nab Rappy | Forest |
![]() ![]() ![]() ![]() | ![]() ![]() | None | None | Once down, it will wake up and try to escape a few seconds afterwards. Attack them again to make them drop more items. This enemy doesn't count as a Rappy when completing enemy extermination orders. It is considered a Native instead. | ||||||||||||
![]() | ウーダン Oodan | Forest Ruins |
![]() ![]() ![]() ![]() | ![]() ![]() | None | None | None | ||||||||||||
![]() | ザウーダン Za Oodan | Forest Ruins |
![]() ![]() ![]() ![]() ![]() | ![]() ![]() | Rock | None | When this enemy pulls out a large rock to throw at you, immediately destroy it to inflict Stun status effect. | ||||||||||||
![]() | ガルフ Gulf | Forest Ruins |
![]() ![]() ![]() ![]() | ![]() ![]() | None | None | None | ||||||||||||
![]() | フォンガルフ Fangulf | Forest Ruins |
![]() ![]() ![]() ![]() | ![]() ![]() | None | None | Their howling will boost the attack of nearby natives, so kill them first if they're in a group. | ||||||||||||
![]() | アギニス Aginis | Forest Ruins |
![]() ![]() ![]() ![]() ![]() | ![]() ![]() | None | None | None | ||||||||||||
![]() | ガロンゴ Garongo | Forest Ruins |
![]() ![]() ![]() ![]() ![]() | ![]() ![]() | None | Belly | Launch this enemy into the air or wait for it to do a rolling attack and lure it to a wall. This will cause the monster to flip upside-down. Use this chance to attack the belly. | ||||||||||||
![]() | ロックベア Rockbear | Forest Ruins |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() | None | Head | The head can't be target locked, so you'll have to manually aim to hit it. Sometimes, this enemy would just keep doing his body slam attack repeatedly without stopping. Just get behind to make it stop. | ||||||||||||
![]() | ログベルト Rogbelt | Forest Ruins |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | None | Head |
This enemy is a rare version of Rockbear and counts as one when completing enemy extermination orders. ※ Drops items from Rockbear. | ||||||||||||
![]() | ファングバンシー Fang Banshee | Forest |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head | Same strategy as Fang Banther. The only difference is that you can't attack the head directly without breaking the horns first. Any attacks to the head before that will hit the horns instead. | ||||||||||||
![]() | バンサ・ドンナ Bantha Donna | Forest |
![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head |
This enemy is a rare version of Fang Banshee and counts as one when completing enemy extermination orders. ※ Drops items from Fang Banshee. | ||||||||||||
![]() | ファングバンサー Fang Banther | Forest |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head | Breaking all four legs will cause the target to lose grip and slide everytime it pounces. The horns and the rear blades can't be target locked, so you'll have to manually aim to break them. When this beast jumps atop the trees, it becomes vulnerable to Burn status effect which will cause them to fall and temporarily become very weak. | ||||||||||||
![]() | バンサ・オング Bantha Ong | Forest |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head |
This enemy is a rare version of Fang Banther and counts as one when completing enemy extermination orders. ※ Drops items from Fang Banther. |
❖ Frozen Tundra
Image | Name | Area | Drops | Weakness | Breakable | Weakpoint | Information | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|||||||||||||||||||
![]() | イエーデ Yede | Tundra |
![]() ![]() ![]() ![]() | ![]() | None | Rear | Killing them in the presence of a King Yede will make it enraged, which will not only increases their attack but voids their weak point as well. | ||||||||||||
![]() | キングイエーデ King Yede | Tundra |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | None | Rear | You can knock them down by using launch attacks on their rear. Avoid their snowball attacks as it can cause Freeze status effect. | ||||||||||||
![]() | ガルフル Gulfur | Tundra |
![]() ![]() ![]() ![]() ![]() | ![]() | None | None | None | ||||||||||||
![]() | フォンガルフル Fangulfur | Tundra |
![]() ![]() ![]() ![]() | ![]() | None | None | Their howling will boost the attack of nearby natives, so kill them first if they're in a group. | ||||||||||||
![]() | マルモス Malmoth | Tundra |
![]() ![]() ![]() ![]() ![]() ![]() | ![]() | None | Hump | Jump on thir back and attack their hump for an easy takedown. Moving too far away from this enemy will make it repeatedly throw snowballs towards you. | ||||||||||||
![]() | デ・マルモス De Malmoth | Tundra Ruins |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Left Horn Right Horn Forehead | Hump Forehead | Once the forehead is destroyed it becomes an additional weak area. You can jump over the smaller Malmoths and then jump again to the De Malmoth's back to reach the hump on its back. Vulnerable to Burn and Mirage status effects. | ||||||||||||
![]() | ダル・マルリ Dal Malri | Tundra Ruins |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Left Horn Right Horn Forehead | Hump Forehead |
This enemy is a rare version of De Malmoth and counts as one when completing enemy extermination orders. ※ Drops items from De Malmoth. | ||||||||||||
![]() | スノウバンシー Snow Banshee | Tundra |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head | Same strategy as Snow Banther. The only difference is that you can't attack the head directly without breaking the horns first. Any attacks to the head before that will hit the horns instead. | ||||||||||||
![]() | バンサ・エレナ Bantha Elena | Tundra |
![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head |
This enemy is a rare version of Snow Banshee and counts as one when completing enemy extermination orders. ※ Drops items from Snow Banshee. | ||||||||||||
![]() | スノウバンサー Snow Banther | Tundra |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head | Breaking all four legs will cause the target to lose grip and slide everytime it pounces. The horns and the rear blades can't be target locked, so you'll have to manually aim to break them. The mane is vulnerable to Burn status effect which will cause them to pause and temporarily become very weak. | ||||||||||||
![]() | バンサ・オラン Bantha Oran | Tundra |
![]() ![]() ![]() ![]() ![]() ![]() | ![]() | Horns Front Left Leg Front Right Leg Rear Left Leg Rear Right Leg Rear Blades | Head |
This enemy is a rare version of Snow Banther and counts as one when completing enemy extermination orders. ※ Drops items from Snow Banther. |