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Advance Quest
❖ Overview
- Quest Requirements:
- You must pay a certain amount of Advance Capsules in the campship to be able to participate in Advance Quests.
- The party leader can choose to pay for all members or for each member to pay on their own.
- Any capsules you paid to start the quest will not be refunded when the mission ends prematurely.
- This applies to the quest failure or any disconnection issues (Error 630).
- Advance Capsules:
- Advance Capsules can also drop from enemies within the Advance Quests.
- The capsules could randomly drop from any enemy, but a specific capsule can only drop from certain areas.
- This prevents you from spamming the same area again and again until you've accumulated enough capsules.
- These quests are designed so you must rotate between 3 stages to get capsules for your next run and not run out.
- A sample rotation would be Forest → Volcano → Desert.
-
① Use Advance Capsule a to start Forest and collect Advance Capsule b along the way.
② Use the Advance Capsule b you've collected to start Volcano and collect Advance Capsule c along the way.
③ Use the Advance Capsule c you've collected to start Desert and collect Advance Capsule a along the way.
④ Repeat from step ①.
- Risk Accumulation:
- Successfuly completing an area will increase its risk by 1.
- Accumulating high risk will make enemies stronger by increasing the infection rate, rare enemy appearance rate and level.
- Boosted enemies do not only have higher attack power and HP, they also have higher drop rates. This increases the chance that you'll get better items.
- Risk will be applied based on the party leader's accumulated risk. So make sure your party leader have the highest risk among you.
- Risk will also reset back to zero after exactly 7 days or 168 hours since you received your initial risk.
- Enemy Spawn:
- Monsters in this quest will not respawn, which limits the amount of enemies you can hunt.
- Exceptions to the rule above are Emergency Trials and PSE Bursts which could potentially spawn enemies until it's over.
- Be careful when completing E-Trials while enemies are nearby, as clearing the trial will cause them to run away and despawn.
- Darker Abduction and Parallel Areas will not trigger in these type of quest.
- Boss Battle:
- Unlike most quests, the boss area is randomized between two types of bosses. Tunnels being an exception with only Big Vardha.
- Most type-1 bosses increase in number based on the player count in your party. Goronzoran and Vardha Soma being the only exception.
- Appearance of rare bosses will increase based on risk accumulated.
Area | Boss 1 | Boss 2 |
---|---|---|
Forest | Rockbear | Fang Banther Fang Banshee |
Volcano | Caterdra'n | Vol Dragon |
Desert | Tranmizer | Zeshrayda |
Tunnels | Big Vardha |
Area | Boss 1 | Boss 2 |
---|---|---|
Tundra | De Malmoth | Snow Banther Snow Banshee |
Skyscape | Caterdra'nsa | Quartz Dragon |
City | Gwanahda | Dark Ragne |
Ruins | Wolgahda | Falz Hunar |
Area | Boss 1 | Boss 2 |
---|---|---|
Sanctum | Goronzoran | Dragon Ex |
Coast | Org Blan | Bal Rodos |
Quarry | Vardha Soma | Blu Ringahda |
Seabed | Decol Malluda | Biol Meduna |
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❖ Very Hard (VH)
- Quest Requirements:
- You can receive your first batch of capsules from Koffie's advance quest client order.
- You could also purchase the capsules from the shop, but its a very expensive alternative.
- They currently require only 1 capsule to participate, but it used to require 10 capsules when it was newly introduced.
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | 1 | 1 | 1 | 1 | ||||||||
![]() | 1 | 1 | 1 | 1 | ||||||||
![]() | 1 | 1 | 1 | 1 |
- Advance Capsules:
- Each capsule type can drop from areas listed below.
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | 〇 | 〇 | 〇 | 〇 | ||||||||
![]() | 〇 | 〇 | 〇 | 〇 | ||||||||
![]() | 〇 | 〇 | 〇 | 〇 |
- Risk Accumulation:
- Enemy level for this difficulty will max out at Lv.60 and will not increase more than that.
Risk | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enemy Level | 56 | 56 | 56 | 56 | 56 | 56 | 57 | 57 | 57 | 57 | 57 | 57 | 60 |
- Exclusive Weapons:
- These items could randomly drop from any enemy within the quest, but a specific weapon can only drop from certain areas.
- This means that a Rockbear or a Nab Rappy could potentially drop a Red Partizan, despite it being outside of their usual drop tables.
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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- Exclusive Rare Stones:
- Another reason to participate in Advance Quests is to collect rare stones known as Pyroxenes.
- These stones can be traded at the Rare Stone Shop to receive powerful 10★ weapons.
- Similar to Red Weapons, these items could randomly drop from any enemy within a specific area.
Item | Area |
---|---|
![]() | Forest |
![]() | Volcano |
![]() | Desert |
![]() | Tunnels |
Item | Area |
---|---|
![]() | Tundra |
![]() | Skyscape |
![]() | City |
![]() | Ruins |
Item | Area |
---|---|
![]() | Sanctum |
![]() | Coast |
![]() | Quarry |
![]() | Seabed |
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❖ Super Hard (SH)
- Quest Requirements:
- You can receive your first batch of capsules from campaign rewards or convert your old ones at the Rare Stone Shop.
- 10x Advance Capsule a = 1x Advance Capsule d
- 10x Advance Capsule b = 1x Advance Capsule e
- 10x Advance Capsule c = 1x Advance Capsule f
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | 10 | 10 | 10 | 10 | ||||||||
![]() | 10 | 10 | 10 | 10 | ||||||||
![]() | 10 | 10 | 10 | 10 |
- Advance Capsules:
- Each capsule type can drop from areas listed below.
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() | 〇 | 〇 | 〇 | 〇 | ||||||||
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- Risk Accumulation:
- Enemy level for this difficulty will max out at Lv.70 and will not increase more than that.
Risk | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enemy Level | 66 | 66 | 66 | 67 | 67 | 67 | 68 | 68 | 68 | 69 | 69 | 69 | 70 |
- Exclusive Weapons:
- These items could randomly drop from any enemy within the quest, but a specific weapon can only drop from certain areas.
- This means that a Tranmizer or a Spardan A could potentially drop a Blue Sword, despite it being outside of their usual drop tables.
- These Blue Weapons have superior stats compared to their VH counterpart, the Red Weapons.
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
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- Exclusive Photon Arts and Technics:
- Drops similarly to Blue Weapons, each PA or Technic Disc exclusively drops from a certain quest area.
Item | Forest | Volcano | Desert | Tunnels | Tundra | Skyscape | City | Ruins | Sanctum | Coast | Quarry | Seabed |
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- Exclusive Rare Stones:
- Another reason to participate in Advance Quests is to collect rare stones known as Pyroxenes.
- These stones can be traded at the Rare Stone Shop to receive powerful 10★ weapons.
- Similar to Blue Weapons, these items could randomly drop from any enemy within a specific area.
- In addition to the Pyroxenes from VH, each area can now rarely drop Large Pyroxenes.
Item | Area |
---|---|
![]() | Forest |
![]() | Forest |
![]() | Volcano |
![]() | Volcano |
![]() | Desert |
![]() | Desert |
![]() | Tunnels |
![]() | Tunnels |
Item | Area |
---|---|
![]() | Tundra |
![]() | Tundra |
![]() | Skyscape |
![]() | Skyscape |
![]() | City |
![]() | City |
![]() | Ruins |
![]() | Ruins |
Item | Area |
---|---|
![]() | Sanctum |
![]() | Sanctum |
![]() | Coast |
![]() | Coast |
![]() | Quarry |
![]() | Quarry |
![]() | Seabed |
![]() | Seabed |
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